PRODUCT: DESYNC PROTOCOL PUBLISHER: UNDEFINED STUDIO SL
REC 00:00:14 SP DESYNC FIELD LINK // SECTOR ISO-ES · 66 BPM

DESYNC PROTOCOL

DESYNC PROTOCOL

Enter the maze out of sync. Document what shouldn't exist. Make it back to the Refuge.

DESYNC PROTOCOL is an online cooperative Backrooms investigation and survival horror game for 1–8 players on PC, built in Unreal Engine 5 and recorded through 1990s VHS bodycam optics. Developed and published by UNDEFINED STUDIO SL.

Product & Publisher DESYNC PROTOCOL · UNDEFINED STUDIO SL
Squad & Voice 1–8 Players Co-op · Spatial Proximity Voice
Model Free-to-Play · Cosmetics Only (No Pay-to-Win)
Platforms & Privacy Epic First, Steam Later · Privacy Policy
01 // Field Operations

Expeditions Out of Sync

Step out of a fortified safe station into an endless, multi-floor belt of yellowed office partitions, humming fluorescent ballasts, maintenance sub-levels, and flooded tile halls—where every squad enters on a slightly different date, and every repair or lost pack persists in the world.

Pillar 01 · 1–8 Subjects

Co-op & Convergence

Deploy solo or in a private 1–4 subject Investigation cell—or enter Convergence, where time-displaced expeditions spot one another as distant flashlight echoes and merge up to 8 subjects when a blackout hits.

Pillar 02 · Acoustics

Spatial Proximity Voice

Hear your squad the way sound actually travels through empty offices—muffled by drywall, echoing across damp tile, and fading down stairwells. Coordinate via chest radio, hand gestures, or silence—because entities listen too.

Pillar 03 · Safe Base

The DESYNC Refuge

Recover calibrated maintenance modules and materials to physically upgrade your Refuge. Unlock new signal bearings, rest bunks, shared cell storage, and deeper extraction anchors without artificial level-gating.

Pillar 04 · Persistence

Anomalies & Traces

Photograph, frequency-scan, and sample lethal anomalies for your guild's shared Anomalidex. Spray orientation stencils, deploy persistent field devices, or recover the dropped pack and VHS tape of an explorer pulled out before you.

Inside REFUGIO / DESYNC showing bunks, tactical field map screen, communications desk, and a hazmat explorer.
Safe Zone // Refugio

Prepare, Deposit, Re-enter

Cross the threshold back into the Refuge to bank recovered hardware, review contracts, and physically expand your communications array.

The PLANO DE CAMPO expedition notebook displaying a 10-meter grid map, color-coded subject routes, and green extraction anchors.
10 m Grid // Plano de Campo

Shared Field Cartography

Only what your squad observes is drawn. Track multi-floor stairwells, color-coded teammate paths, modified zones, and active green anchors.

Green-phosphor CRT Anomalidex ADX-21 terminal displaying classified behavior and countermeasures for the Mk.VII Maintenance Automaton.
ADX-21 // Anomalidex

Classified Entity Archive

Compile photographs, 47.3 kHz telemetry frequencies, and physical samples to unlock verified behavior profiles and survival countermeasures.

02 // Visual Evidence

Recovered Field Captures

In-engine Unreal Engine 5 captures from active DESYNC field builds—spanning the Refuge, Hydro-Sector pools, blackout corridors, squad staging, and archival terminals. Select any frame to inspect full-size.

03 // Classified Induction Briefing

The DESYNC Field Protocol

DOC // DSY-FP-1987-REV4 · RESEARCH & FIELD OPERATIONS CLEARANCE: SUBJECT INDUCTION

Why the Clocks Never Match

In 1987, the DESYNC Foundation lost contact with an entire chain of sub-surface maintenance and relay stations. The rooms did not collapse—they repeated. Miles of damp acoustic carpet, buzzing sodium ballasts, and concrete service shafts folded into an unmapped interior belt that refuses to obey baseline time.

Today, regional DESYNC guilds dispatch hazmat-sealed field subjects from fortified link stations to reclaim abandoned infrastructure, restore communications relays, and execute containment operations. No two expeditions enter on the same timestamp: your squad may step across the threshold minutes—or years—apart from the team whose flashlight you just saw flicker down the hall.

  • Directive 01 · Maintain Sync Your visor camcorder and telemetry implant anchor you to the Refuge. Three direct impacts—or catastrophic exposure—trigger an emergency pull-out, leaving your backpack and recorded tape where you fell.
  • Directive 02 · Trust Nothing Unverified Decommissioned Mk.VII maintenance units still patrol darkened sectors by sound. Worse things wait for the lights to cut out, separate squads, and repeat a teammate's real voice back through the dark.
  • Directive 03 · Bring Something Back Every recovered module, mapped stairwell, and biological sample permanently alters your Refuge and opens deeper bearings for the next outing.
Close view of the REFUGIO / DESYNC Research and Field Operations wall plaque, field cartography monitor, and initial reconnaissance order.
FIG. 02 // LINK STATION SIGNAGE — REFUGIO / DESYNC · RESEARCH & FIELD OPERATIONS · GUILD ISO-ES
04 // Fair-Play Charter

Free-to-Play. Cosmetics Only. Zero Pay-to-Win.

Everything that helps you survive, navigate, communicate, or progress in DESYNC PROTOCOL is free for every player. Optional requisitions support ongoing development strictly through visual customization—enforced by automated fairness checks in code.

Included Free for All Subjects

100% of Gameplay & Progression

  • Full co-op access (1–8 players), all strata, anomalies, contracts, and Refuge upgrades.
  • Every functional tool, battery, field device, backpack capacity, and survival mechanic.
  • All 8 tactical gesture-wheel commands (Follow Me, Point, OK, Wave, Halt, Relay Step, Silence, Sit)—communication is never sold.
  • Standard hazmat suit variants (Service, Ceramic, Signal, Inspection) and earnable mastery plates.
Optional Requisitions · Appearance Only

Strict Zero-Advantage Guardrails

  • Visual gear only: themed suits, backpacks, sewn patches, 3D keychains, sprays, radio & flashlight finishes, respirator filters, REC frames, and nameplates.
  • Measured parity: paid flashlights cast identical beams; REC frames never grant night vision; spray stencils match standard paint area; suit luminance is bounded so darkness cannot be bought.
  • No loot boxes or premium currency tricks: direct, transparent real-currency pricing—you always get the exact item shown.
  • No dark patterns: zero mid-expedition store prompts, zero fake countdowns, and double-step purchase confirmation.
Optional Early Supporter Edition

Founders Pack — "Shift Zero"

For subjects who wish to back UNDEFINED STUDIO SL during early release, the time-limited Founders Pack bundles an exclusive waxed-black Shift Zero hazmat loadout with a clearly announced end date—granting zero gameplay advantage and zero gated playable content.

Shift Zero Suit Numbered Patch Level 1 Keycard Charm Shift Zero Filters Stencil Seal Amber REC Frame Founder Plate & Badge
05 // Deployment Roadmap

Platforms & Release Status

DESYNC PROTOCOL is in active development for Windows PC. Store pages are being finalized under the new brand identity; wishlist links below will activate as soon as store review completes.

● Primary Launch Platform · First on PC

Epic Games Store

DESYNC PROTOCOL launches first on the Epic Games Store for Windows PC—featuring native Epic Online Services sign-in, friend invites, relayed peer-to-peer co-op sessions, and zero-recording spatial proximity voice.

Epic Games Store Wishlist — Coming Soon
○ Subsequent PC Release

Steam

A Steam release for Windows PC is planned following the initial Epic Games Store launch, designed with cross-account progression and cosmetic entitlement recognition via EOS Connect.

Steam Wishlist — Coming Later
06 // Media & Creator Resources

Press Kit

Official fact sheet, approved 17A vector/raster wordmarks, and clean 1080p Unreal Engine 5 captures for press coverage, store directories, and content creators.

Fact Sheet

Product Name
DESYNC PROTOCOL
Developer
UNDEFINED STUDIO SL
Publisher
UNDEFINED STUDIO SL
Location
Castellón, Spain (EU)
Genre
Online Co-op Liminal Exploration & Survival Horror
Players
1–8 Players Online Co-op (Solo, 1–4 Cell, up to 8 Convergence)
Business Model
Free-to-Play (Cosmetics Only · Optional Founders Pack)
Platforms
PC (Windows) — Epic Games Store first, Steam later
Engine
Unreal Engine 5
Press Contact
[email protected]

Official Wordmark Downloads (2048 × 792)

DESYNC PROTOCOL wordmark in Amber on dark background
Amber (#ECBE52) SVG PNG
DESYNC PROTOCOL wordmark in White on dark background
White (#FFFFFF) SVG PNG
DESYNC PROTOCOL wordmark in Paper on dark background
Paper (#EEE8D6) SVG PNG
DESYNC PROTOCOL wordmark in Ink on light background
Ink (#0D0C08) SVG PNG

High-Resolution Screenshots (1920 × 1080 JPG)

Brand guideline: preserve the exact 2048:792 wordmark aspect ratio without horizontal stretching, outlines, or added drop shadows.

07 // Briefing Queries

Frequently Asked Questions

What is DESYNC PROTOCOL?

DESYNC PROTOCOL is an online cooperative horror and exploration game set in the Backrooms, developed and published by UNDEFINED STUDIO SL for Windows PC. You play as a hazmat-equipped subject sent from a persistent Refuge to map shifting architectural strata, document dangerous anomalies, recover communications hardware, and make it back alive.

Can I play solo, or do I need a full 8-player group?

Both. You can explore solo at your own pace, run private persistent campaigns with 1–4 friends in an Investigation cell, or enter public Convergence outings where separate squads can cross paths and merge up to 8 subjects during blackouts. Your personal progress and Refuge milestones carry forward whether your friends are online or offline.

Is it really free-to-play without pay-to-win or loot boxes?

Yes. The base game, every playable biome, all survival equipment, Refuge upgrades, and all 8 tactical communication gestures are completely free. We sell only optional cosmetics (suits, patches, charms, sprays, equipment finishes, REC frames, nameplates, and an optional time-limited Founders Pack) with transparent real-currency pricing—zero loot boxes, zero stats, and zero gameplay advantages.

Which platforms will DESYNC PROTOCOL launch on?

DESYNC PROTOCOL will launch first on PC (Windows) via the Epic Games Store, followed later by Steam.

Is proximity voice chat recorded or stored?

No. Player-to-player proximity voice chat is transmitted live through Epic Online Services voice relays and is never recorded or stored by us. Optional 18+ voice interactions with in-game survivor NPCs are disabled unless you accept the policy and can be muted at any time; full technical details are documented transparently in our Privacy Policy.

How do I view, export, or delete my account data?

Directly inside the game under SETTINGS > ACCOUNT, you can copy your pseudonymised account identifier, download a complete JSON copy of your stored data, or permanently delete your account immediately—or contact [email protected] at any time. Read our full Privacy Policy for complete retention and GDPR details.